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Home Many assert that even a committed Healer course could cope damage
Many assert that even a committed Healer course could cope damage
Auction Ref#:161371288659  |   Status:Open  |   Hits: 1649
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Location: Megaomgchen, 230022
Start Date: Fri, February 19 2021
Expire Date: Sat, February 20 2021 00:00
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Megaomgchen (0)      
Registered since: Tue, October 22 2019
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Many assert that even a committed Healer course could cope damage, almost as if it were a White Mage of sorts: some thing which dealt hurt that turned to Diablo IV Gold heals, buffed others with spells, and throw sacred magic. However, this sounds an awful lot like the Paladin or Crusader, who will probably not appear for lore motives, and what is worse, it would be much more magic-inclined version of the class essentially.

Adding a different dedicated magic course, even though it were a damage-dealer, would greatly sway Diablo 4 toward magic courses. That would mean that the last course would need to be a dex-based course such as the Amazon, instead of there being more of a split between the various types of classes. In addition to all that, a Healer-based course would offset any balance in terms of encounters, too weak and the experiences will be incredibly tough or just two overpowered and the encounters won't feel engaging.

As aforementioned, adding a Healer-focused course would change a whole lot about Diablo's gameplay, to the stage it might not even be Diablo any more. In the majority of games with a Healer, even ones capable of any harm output, they have to wait for back. In Diablo's situation specifically, this might mean that there would need to be a fundamental change where hanging back and healing, while somehow dealing damage in spurts, was potential. But the gameplay is much too rapid from this, and a change of this size would upset several.

In addition to that, it is readily seen why those who prefer to cure would like some type of representation in Diablo 4. Plenty of games have classes that are devoted to recovery, but these games are usually forced co-op or multiplayer games. Because of this, a Healer class would be mostly weakened concerning solo play, as their abilities may be focused on recovery themselves and even other people, but keeping up with buy Diablo 4 Gold all the damage output could be hard unless the class has been overpowered. This might mean the Healer class would only work for people with dedicated groups to play with, and dedicating one whole class to such a small niche (as there oftentimes visit to be of people who do N'T wish to play with heals than those that do) would just bring down more than it brought up.

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